Claude Fable 5 Use Cases You Must Do NOW (Or Lose Thousands in 1 Week)

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Transcript

00:00:00The most powerful AI model ever, Fable 5 is back, but we only have a week to play around
00:00:05with this thing before we lose it to API pricing. So the question you should be asking yourself is
00:00:10what projects can I use Fable 5 on over the next seven days to get the most bang for my buck?
00:00:17How can I actually squeeze every ounce of juice out of this model? Well, in this video,
00:00:22I'm going to help you out as I show you five different projects you can point Fable 5 at
00:00:27and get your money's worth. So with that, let's hop in. So the first and arguably the best use case for
00:00:33Fable 5 is simply cloning software that already exists out in the real world, probably software
00:00:38you pay for. Well, why are we paying for it? Why don't we just build a clone ourselves and customize
00:00:43it to our needs? Fable 5 is great at doing this. And in this demo, let's have it clone Whisperflow.
00:00:49Ton of you probably use Whisperflow or something like it. Well, why are we paying for this? Furthermore,
00:00:53why are we giving our data to someone like Whisperflow and having that information that we speak into our
00:00:58microphone go to some cloud server? Why don't we just create a Whisperflow that's purely local,
00:01:04runs on our machine, is faster. And again, we can customize to our heart's desire. Well,
00:01:09that's exactly what Fable 5 can do. Now, when we work on these big projects, something we do need to
00:01:15keep in mind is our usage limits. Up until July 7th, we can use Fable 5 with our max plans. However,
00:01:22we can only use up to 50% of the plan's weekly usage limits. So we need to be smart about how we do this.
00:01:27We need to be smart about the sort of prompts we create. It doesn't make a lot of sense for me to
00:01:32just say, hey, Fable 5, go recreate Whisperflow. We can probably do better than that. In fact,
00:01:37what we can probably do is we could use something like deep research, aka dynamic workflows inside of
00:01:43cloud code using a model like Opus 4.8, have it figure out a plan that actually makes sense.
00:01:50We could even use something like codex to check that plan. And once we have a plan that makes sense,
00:01:54we hand it off to Fable 5. We do some of the upfront grunt work with Opus and let Fable 5 handle the
00:02:01rest. So that's exactly what we're going to do. So again, I'm on Opus 4.8. I said forward slash deep
00:02:05research. I want to come up with a plan to clone Whisperflow. I want you to do some deep research on
00:02:10Whisperflow works, what we would need to recreate its base functionality on our computer. Furthermore,
00:02:14I'd like to recreate it locally. So I want it to be a local model running on a Loma that essentially
00:02:19does what Whisperflow does. So we're going to run this. It's going to come back with a plan.
00:02:24And if that plan makes sense to us, we're going to go ahead and hand it to Fable 5 and have it go to
00:02:28work. So it went ahead and finished the deep research and figured out, hey, this is what a
00:02:31Whisperflow clone should look like. Here's how it would work on your computer. And here's sort of the
00:02:35local architecture I'm thinking about. Now, what we want to do is we want to take this whole report
00:02:39and we want to turn this into a prompt we can hand to Fable 5. And we can have Opus do that just fine.
00:02:44Ideally, we set up this prompt so it makes sense if we do forward slash goal. Remember,
00:02:49forward slash goal is for long running agentic tasks, big projects, things that are perfect for
00:02:53Fable 5. And with forward slash goal, we're saying, hey, this is what we want to do. And here's
00:02:59sort of the success criteria. And it's just going to keep working and working and working
00:03:02until it gets to your end state. So perfect for things like this. So it went ahead and created
00:03:08that prompt for me. So I'm just going to go ahead and copy this thing. We're then going to head and
00:03:13just switch the model over to Fable 5. We pasted the prompt in there and we just let it go to work.
00:03:22And after some back and forth to get the visuals working, we got this, which is my version of
00:03:27Whisper Flow, but entirely local. Nothing leaves my computer. Doesn't have all the bells and whistles
00:03:32of Whisper Flow, but it does the basics. It listens to what's going on with my microphone.
00:03:37It transcribes it. It sends it down to the local AI model to clean it up. And when I'm done talking,
00:03:42it just populates it inside the text box. Let's see what it gives us.
00:03:49So, hey, nothing leaves the computer. It doesn't have all the bells and whistles, et cetera, et cetera,
00:03:52et cetera. So it just took everything I said and put it inside here. Now, all that being said,
00:03:59is Whisper Flow clone the craziest thing ever for Fable 5? No, it can actually do a lot more than that.
00:04:04But it just sort of depends on what you want to clone. I think you sort of just use the template
00:04:08I gave you, which is do some deep research, figure out how that particular app actually works,
00:04:13figure out how you want to customize it, get your prompt in order, and then bring it to Fable 5.
00:04:18I definitely do not suggest using dynamic workflows with Fable 5, or you're just going to burn through
00:04:23all of your usage. Now, let's move into use case number two, which is using Fable 5 to
00:04:27do a complete teardown and diagnosis of how you use Claude code and how you can improve. Now,
00:04:33I'm not talking about how you use Claude code in terms of usage. I'm saying we're going to have
00:04:37Fable 5 look across all your previous sessions, take a look at how you use Claude in terms of your
00:04:43skills, your automations, your tasks, and then figure out what you're doing right.
00:04:48What you're doing wrong. And more importantly, what we can do to improve this. Does this mean
00:04:52changing our skills, creating new skills, adding new automations? So this is essentially doing an
00:04:57audit of how you're using the tool itself. So here's a look at the prompt. We're saying reflect on our
00:05:02past Claude code sessions to find the highest leverage improvements to my setup. Use sub-agents to pull
00:05:07raw signals from the transcripts. You cluster them across sessions and decide per cluster whether it needs
00:05:12a new skill and automation, a fix or nothing. Write the candidates in this MD file. And we're saying,
00:05:19hey, at first it's just a diagnosis. I want to see what it comes back with before it executes
00:05:22anything. Now, if you're wondering how I'm coming up with these prompts and this prompt structure,
00:05:26this is coming from Anthropix official documentation when it comes to prompting Claude
00:05:30Fable 5, because there are some nuances between how you want to use Fable and Mythos versus something
00:05:35like Opus. So let's see what it comes back with. So Fable 5 ran through my last 39 sessions,
00:05:39and this is what it came up with. It broke it out into three different batches based on how much
00:05:44leverage you'd think it would give me. And they ranged from creating new skills to setting certain
00:05:49skills as automations and some simple changes to things like my Claude.md. So this is a really
00:05:55simple use case to improve your workflows within Claude code. And it's something you'll get a lot more
00:05:59out of if you fall into the power user side of the equation. So before we jump into the next use case,
00:06:06just want to give you a quick word from today's sponsor, which is me. I just released the Claude
00:06:10code masterclass not too long ago, and it is the number one way to go from zero to AI dev,
00:06:15especially if you don't come from a technical background. We update this every single week and
00:06:19all the resources you see in today's video, including my Claude OS can be found here inside
00:06:24Chase AI. Plus there's a link to that in the pin comment. So definitely check us out if you are
00:06:29trying to get more serious about your AI journey. Now let's go into use case number three, which is
00:06:33building your own agentic OS. What you see here is one I built with fable five, and this essentially
00:06:39acts as a custom wrapper over the top of Claude code. What we see here is the visual side of it,
00:06:45but what's most important is what's going on under the hood. And it's a perfect follow-on from use case
00:06:49number two, which is essentially codifying everything you do in your day to day, your week to week into
00:06:54skills and automations. But this gives us the additional advantages of certain visual metrics
00:06:59that we just can't get inside of the terminal. So for me, that includes things like content, right?
00:07:03What's been going on with my content game across multiple platforms. I can see things like my
00:07:08different like morning reports and things of that nature. This is all linked to Obsidian and I have
00:07:13all of my most used skills and automations over here on the right, which are just a click away.
00:07:18Now, again, I've done deep dives on this. I'm not going to turn this into a deep dive agentic OS video,
00:07:22but the most important part are all those skills and automations I'm talking about. You need to use
00:07:27fable five to come up with the skills and automations that make sense for you. For me,
00:07:31that has to do with like research content, things on my agency side, like sales and finance,
00:07:36all my individual tasks, fable five turns into skills and turns them into automations,
00:07:40if that makes sense. And in certain cases, we apply loop engineering to those skills as well. But that
00:07:46really depends on the use case. But this sort of customized agentic OS is pretty simple for fable
00:07:51five to create. And one of the best parts about this is that if you're in the agency game, you can
00:07:56package this since it's essentially a web app that anyone can put on top of their cloud code and sell
00:08:01it. Or you can clone it and give this to teammates who aren't going to use the CLI or aren't going to
00:08:07use the cloud app because they can add whatever they want to this. And you pretty much just wire
00:08:12up different skills and automations that you would use because it's just doing clod headless dash P
00:08:17under the hood, which luckily for us isn't pulling from API prices anymore since Anthropic walked that
00:08:23back a few weeks ago. Now use case number four comes directly from Anthropic itself, and that is code
00:08:28review and debugging. If you have a complicated project, if you have a huge code base, now is the time to take
00:08:32fable five and point it at that code base and see if you can figure out what code looks bad and what are
00:08:39actually bugs. And the problem for this doesn't have to be complicated. Hey, so I want you to take a
00:08:45look at this code base and I want you to do a full code review and also let me know about any bugs you
00:08:51find. And it's going to come back with whatever it finds. So after about five minutes, it found 45 raw
00:08:55findings from four parallel reviewers deduped down to 24. And then it took those 24 and it broke it down
00:09:01by severity. And it gives us sort of an explanation of what's wrong at each step, kind of like where the
00:09:07issue is. And then it gives us a specific fixed priority. And it's like, hey, do you want to go
00:09:12ahead and start working on these? Now, the cool thing about this is it found all these things wrong
00:09:15in a code base that isn't necessarily that complicated. There's things that are infinitely more
00:09:20complicated than what I'm doing here. So if you are in that camp of someone who has something very
00:09:24complicated, there is no reason you should not be pointing Fable 5 at it and at least having it get
00:09:29eyes on on the work you've already done. Now use case number five is what you see right here. It's
00:09:32having Fable 5 create whatever custom software you want, something that is going to require a long
00:09:37horizon. This is a video game built in a browser running on 3.js. And this looks wild. This is an
00:09:44insane accomplishment by Fable 5. You would not be able to create this using something like Opus 4.8,
00:09:50unless you knew exactly what you were doing. This is again, this is all running on the browser.
00:09:54This isn't like a downloaded video game. This is all browser graphics. And it's crazy. Now I wasn't
00:09:59the one who actually built that. This is an open source project from Bradfolk who created this using
00:10:04Fable 5 the first time it came out. But I think this is a great case study for the sort of things you can
00:10:09create. And the power here isn't just that Fable 5 built it. The power is that we can look
00:10:16at sort of how he created this from scratch. So the readme talks about the one document that they gave
00:10:23Fable 5 in order to create this. So the human partially wrote one document, which is this markdown
00:10:29file. And what is this? This is a PRD. This is a product requirements document spelling out,
00:10:34hey, here's what we want to build, right? The visual target is a current gen Unreal Engine 5 showcase
00:10:40footage. And then it goes through sort of like the pillars of this application, the instructions,
00:10:44the constraint, the floors, et cetera, et cetera. Like you said, this was only partially written by
00:10:49the human. So what you need to do, if you're trying to create your own sort of software or a game or
00:10:54whatever it is, some sort of crazy project that only Fable 5 can build, you need to nail this down.
00:10:58You need to nail down the PRD. Now Fable 5 can help you, but we want to be very conscious of our usage.
00:11:03So this is something Opus 4.8 can at least get it started with you, right? You should be able to
00:11:09create some sort of PRD with the specific instructions and with the specific requirements
00:11:14with Opus 4.8. Again, use something like deep research to help you do that and then bring it to
00:11:19Fable 5, essentially recreate what we did in the first use case. And after that, you pretty much just
00:11:23hand it to Fable 5 and you let it execute it across a long autonomous sessions, exactly like
00:11:29the forward slash goal scenario we did earlier. In this particular setup, Fable 5 wrote 21,000 lines
00:11:34of TypeScript across 90 plus commits to get what you just saw. So really cool stuff. And that's just a
00:11:39taste of what this model is able to build for you. So those are the five Fable 5 use cases you need to
00:11:45try out this week. As always, let me know what you thought about this video in the comments. Make sure to
00:11:50check out Chase AI Plus if you want to get your hands on the Cloud Code Masterclass or my exact
00:11:55Cloud OS setup. And besides that, I'll see you around.

Key Takeaway

Utilize Fable 5's autonomous agentic capabilities before July 7th to build local software alternatives, automate code audits, and develop custom agentic operating systems that centralize complex workflows.

Highlights

  • Fable 5 users have until July 7th to maximize usage under current plan limits before shifting to API-based pricing.

  • Users can reduce reliance on third-party cloud tools by using Fable 5 to build local software clones that keep data secure on local machines.

  • Fable 5 is effective at performing codebase-wide automated audits, such as identifying 24 unique bugs and code quality issues across a project.

  • Combining Opus 4.8 for upfront research and planning with Fable 5 for long-horizon execution saves usage limits.

  • Custom agentic OS setups can be built with Fable 5 to wrap Claude Code, enabling unique visual metrics and centralized management of skills and automations.

  • Complex browser-based projects like 3D games can be generated by Fable 5, as demonstrated by a project requiring 21,000 lines of TypeScript across 90+ commits.

Timeline

Local Software Cloning Strategy

  • Fable 5 enables users to replace paid, cloud-based software with local, customizable alternatives.
  • Deep research using Opus 4.8 should precede Fable 5 execution to create efficient, actionable plans.
  • Usage limits constrain Fable 5 tasks to 50% of the weekly plan allowance until July 7th.

Building local clones of software like Whisperflow ensures data remains on the local machine while providing custom features. To manage usage limits effectively, use Opus 4.8 to conduct initial research and create a formal plan. This plan is then passed into Fable 5 using the /goal command for autonomous execution, which handles the heavy lifting of coding the local application.

Claude Code Audit and Workflow Optimization

  • Fable 5 can analyze past terminal sessions to diagnose and improve personal coding workflows.
  • Audits categorize improvements into new skills, automated tasks, or direct code fixes.
  • Prompting structures derived from Anthropic's documentation enhance Fable 5's diagnostic output.

An audit of past Claude Code sessions helps identify high-leverage improvements to existing setups. Fable 5 processes raw signal data from previous transcripts to cluster performance patterns. It then generates specific recommendations for new skills or automations, providing a roadmap to improve development efficiency based on historical behavior.

Building a Custom Agentic OS

  • A custom agentic OS provides a visual wrapper and central hub for managing Claude Code skills.
  • Visual metrics in a custom OS allow for tracking projects and tasks outside the standard CLI.
  • Agentic OS architectures can be packaged and shared with teammates for unified workflows.

Creating an agentic operating system centralizes repetitive tasks, research, and content management into a single, visually accessible interface. This setup automates routine operations by applying custom skills and loop engineering to everyday workflows. Because the system runs on top of Claude Code, it provides a portable, customizable environment for individual users or small teams.

Automated Code Review and Complex Project Generation

  • Fable 5 can perform automated code reviews, identifying bugs and quality issues across large codebases.
  • Developing complex, long-horizon software like 3D browser games is feasible with Fable 5.
  • Clear Product Requirements Documents (PRDs) are required for Fable 5 to execute complex project builds successfully.

Fable 5 is capable of scanning large codebases to provide parallel reviews, deduplicating findings and prioritizing fixes by severity. For highly complex projects, such as browser-based 3D applications, the model can write tens of thousands of lines of code. Success in these scenarios relies on providing the model with a comprehensive PRD that defines constraints, visual targets, and architectural pillars.

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