Turn Claude Into A Web Design Genius in 3 Steps With Seedance 2.5

English
CChase AI
컴퓨터/소프트웨어AI/미래기술

스크립트

00:00:00Today, I'm going to show you how to build animated websites with AI that don't look like complete
00:00:03slop. I'm going to walk you through a three-step process that takes you from inspiration to a
00:00:08completed build and give you the skills you need to make this a repeatable process. So by the end
00:00:12of this video, you'll know how to find websites that you actually like, how to turn them into your
00:00:16own creation and add animated elements to them. So what you're going to see here is a three-step
00:00:21cycle that we repeat over and over to create these websites. And the steps in that cycle
00:00:26are pretty straightforward. One, find inspiration. Two, make sure we invoke the skills that allow
00:00:31Cloud Code to actually execute what we want to execute. And then three, iterate. We repeat that
00:00:36cycle over and over both at a large scale in terms of like what sort of website do we want to create
00:00:41in terms of inspiration and a very small scale. How do we want this component to work? Do we have
00:00:46inspiration for this component? Do we have a skill to create it? On and on and on. Now for that first
00:00:50step, inspiration, we want to think big picture. What is the sort of general vibe? What is the general
00:00:53aesthetic we are going for with our website? And in order to find stuff that can kind of help us answer
00:00:59that question, we need to know where to look. And some great places include Twitter. Another is
00:01:04Pinterest. And another great one is Landbook. Landbook is really nice because usually it will link you to
00:01:09the actual website itself. And so it was on Landbook that I found this website, finn.com. You can see it
00:01:16right here. Very cool sort of animation it has going on. And it was here on Twitter. I found this website
00:01:21where they kind of have this cool hero section. They have like this almost like statue type figure
00:01:25or some parallax. And I thought these two websites look pretty cool. Now finding websites and aesthetics
00:01:29that sort of speak to you can actually be kind of difficult and somewhat time consuming, especially
00:01:33if you're just getting started. So I highly suggest if you're someone who's going to be doing this a lot,
00:01:38whether that's just front end design in general or whatever, that you start creating your own sort of
00:01:42like taste library. So when you find cool websites like this, you know, it isn't like you just use it once
00:01:47and then you never see it again. You can actually call on these designs later or at least kind of like
00:01:51get your mind turning. And so for myself, I've created an entire taste vault where I sort of list
00:01:56all these cool websites and designs I've found and it just lives on my computer. And I suggest you do
00:02:01something like this as well. It's as simple as just taking screenshots or taking the links of these
00:02:05websites and sort of designs you see and you like, giving it to Cloud Code and say, hey, can you create
00:02:10some sort of library for me? I highly suggest you do this and it takes five minutes. But once I have a
00:02:14website, I actually like, what am I supposed to do with it? Maybe the standard advice is usually like,
00:02:19well, let's just take a bunch of screenshots. And that can work. Like screenshots are totally okay.
00:02:23If I want to dump that into Cloud and say, hey, can we start like using this as sort of a reference
00:02:28for a foundation for what I'm going to build? But we can actually do a lot better than that because
00:02:32all these websites, and again, this only applies if you have the actual URL. This isn't just like
00:02:37a screenshot of some sort of like design you kind of like. If we have the actual URL,
00:02:41we can look at the code under the hood and give that the Cloud Code and pretty much recreate this
00:02:47pixel by pixel. Now, the goal here is not like, oh, you can recreate this website pixel by pixel.
00:02:54Therefore, that's what we're going to do. And then you're just going to call us your own. That's not
00:02:57the goal at all. The idea is we take these websites that look pretty cool that speak to us
00:03:01and use that as a foundation. We're going to take theirs and we're going to turn it into our own.
00:03:06We're going to modify it heavily. But why redo all the work if we kind of like the general setup,
00:03:11the general scaffolding? And doing that is extremely easy with this skill I created called
00:03:15SiteClone. So if you install the skill, all you have to do is invoke the skill, which is
00:03:20slash site clone. And then you point it at a URL and it's essentially going to break down the entire
00:03:25website, including all the animation that's going on and give you essentially a pixel by pixel
00:03:30identical rebuild. For example, here is what that same website looks like on our local dev server
00:03:36when we use the skill. This looks pretty much exactly the same as what we see here, right? Do you notice
00:03:43a huge difference? No. And again, I'm not going to pass this website on as my own, but I can definitely
00:03:48model something off of that and save a ton of time versus just throwing screenshots at cloud code and
00:03:53hoping it can go from vision to an actual build. And again, here's that plinth website. This is our
00:03:59local build using that skill, pretty much a one for one recreation. And again, I can't stress it enough
00:04:05because a hundred percent of people complaining about this. This isn't about ripping off websites.
00:04:09This is about using them as a foundation, using them as inspiration. And it's way easier to take
00:04:14something and turn it into our own when we have a base like this to work from. And so step one is
00:04:18finding inspiration out on the web. Then step two is using a skill like this, the SiteClone, to take that
00:04:24reference and start to build off of it. So let's say for the rest of this demo, we want to model our
00:04:28website sort of in the same vein as this plant website. Like we kind of like what we have here,
00:04:32but we definitely want to make it our own. And we definitely want to add some animation. We don't
00:04:36kind of just want a still image of this thing or parallax. I want like actual movement. Well, in that case,
00:04:41we're talking about adding an actual video as the hero section on our landing page. And to do that,
00:04:47we're going to have to bring in additional skills and outside tools because cloud code just isn't going
00:04:51to be able to do that. And the best tool for that job these days in terms of the AI video realm is
00:04:55going to be seed dance 2.5. Now, the general workflow for creating AI video is relatively
00:05:00simple. You want to start first with some sort of base image, a reference image that is going to act
00:05:05as the first frame of the entire video. So you aren't relying on the prompt that you give the video
00:05:09generator to sort of create it from scratch. Instead, we're going to create that image in either
00:05:13nano banana pro or C dream or something like GPT images too. And so I was thinking, Hey, what if we
00:05:20did something kind of similar to the statue thing, but we're going for like this AI, this like fake AI
00:05:25analytics company, maybe it's holding some sort of like Palantir looking type orb. And we could have
00:05:30this thing sort of like, you know, pulse and give off some light because when we're talking about video
00:05:36for a hero page, you also don't want something too crazy going on. You want to keep it relatively
00:05:41subdued. So first things first is creating that image. And for this one, I used C dream version five,
00:05:47and I'm creating these images and ultimately the video all through Claude code. And it is via the
00:05:52Higgs field MCP. Now, pretty easy to set this up. All you have to do, go to Higgs field dot AI,
00:05:57head to the MCP and CLI section, and simply copy the prompt inside of Claude code. From there,
00:06:02it's going to install it and the requisite skills inside of Claude code. So you don't actually have to go
00:06:07onto something like Higgs field and generate it by hand. Claude code does all of it for you.
00:06:11Now, when we're creating the image and sort of the video, you have to keep in mind sort of the
00:06:15composition of the hero section. So you can see right here, what are we going to do? Well,
00:06:20we're going to have sort of the section on the left is where the text is going to be. I still want to
00:06:24keep that going. So when you create the image, you want to make sure you have a ton of dead space over
00:06:28here on the right. And whatever your sort of like image is going to be in our case, that's kind of that
00:06:32statue thing. We want to push that over to the right. And you can see that reflected here with the image we
00:06:37created. And again, if you want to go for a different composition, like you have the text
00:06:41up top and you had sort of a banner down here on the bottom, then yeah, when you create the image,
00:06:46obviously you would want your hero thing like kind of in the middle, lots of dead space.
00:06:50Biggest thing is giving it that dead space because we don't want to overwhelm the actual hero page.
00:06:55This sort of thing, the animation is just meant to sort of accentuate everything. It's not the whole
00:07:00purpose. Now to go from image to video is relatively simple. All you're going to tell Claude code is I want you to
00:07:05use C dance 2.5. I want you to use the reference image you created to generate a video for our landing
00:07:14page. And then you simply dictate what you want that sort of motion or animation to look like. Like I said,
00:07:19subtle is better. Like you can see, we just have this ball kind of glowing and it gives off, you know,
00:07:23a faint amount of light. If you do any more than that, again, it can kind of be distracting.
00:07:28So now at this stage of the game, we have two things. One, we have our reference website recreated pixel
00:07:34by pixel. So we can edit this in any way we want. And two, we now have our video asset,
00:07:39which is going to act as the primary hero section feature. So what do we do now? We're going to smash
00:07:45these two things together. We're going to insert that video we just created. And then we're going
00:07:50to go through the iteration process where we make this website actually ours. Now, luckily for you,
00:07:55we don't have to just guess how to reiterate this thing. I packed that into the skill I showed you
00:08:00earlier. This GitHub also includes the remix site skill. So what we're going to do is we're first
00:08:04going to tell it, Hey, take that, you know, website we created, throw the video in there for the hero.
00:08:08Then we're going to run the remix site skill. And what it's going to do is it's going to walk us
00:08:12through an iteration process where it's then going to show us a bunch of variations of the website we've
00:08:17created. We're going to choose one of those variations we like, and we can have it output as many
00:08:22variations as we want for here. It's going to be three. And then from there, we're going to go deeper into the
00:08:26iteration process. It's going to bring up this very sort of in-depth tweak panel so we can mess with
00:08:31every single component we want. So again, there's just walks you through the whole process. So I told
00:08:35Claude to smash those things together. And this is what we see now. This obviously needs a ton of work
00:08:39because it still has all this plinth, essentially copy on it. This is exactly the same website,
00:08:44especially as we scroll down to the bottom. And in terms of adding the video on there,
00:08:47yeah, the video is working, but we can see it's sort of like overlaid by the header up here.
00:08:52And it's a pretty hard cut as we go from the video to the actual body. So those are some things we're
00:08:58going to want to change as well. So I want to get all this copy fixed before we move into the actual
00:09:02remix section. So I'll just give it a prompt like, "Hey, so can we edit all the copy and essentially the
00:09:09meat and potatoes of the body here to better reflect what our website is going to be about?"
00:09:14Again, remember, this is for like an AI analytics type company. So you can change the name and the
00:09:21general theme of both the hero copy and what's being showed in the body sections to whatever you
00:09:25think makes the most sense. Now, obviously, if this is for your website and for your product,
00:09:31you're going to have a much more in-depth prompt in terms of what you want to go where. But for this
00:09:37demo, this will do just fine. Now with that prompt, it's gone ahead and updated all the copy. We're now
00:09:41Delphi and everything looks the same, but what's actually written there in the content is completely
00:09:46different. So now we can go ahead and invoke that remix skill. So I'm just going to do forward slash
00:09:52remix site. And now it's going to ask me a few questions. Now, the two questions it's going to
00:09:56ask you is what do you want to do in terms of amplitude and what do you want to do in terms of
00:10:00anchors? When we're talking about amplitude, we're saying how different do you want these three
00:10:04variations to be from the original? And number two, do you have any anchors? Because if you don't give it
00:10:09any anchors and I'm talking like actual aesthetic anchors, like you're saying, Hey, I want this
00:10:13website to look like this. I want to look like that. It's going to keep it pretty similar to the
00:10:18original, right? It's really just going to be tweaking things like color and type and space and
00:10:21maybe a few things on the hero, but it's not going to be drastically different. If I tell it something
00:10:26like, Hey, go look at my taste vault and pick three different variations and styles from what you see
00:10:31here and also use the Higgs field MCP to create different assets. Well, we can get a lot of variation.
00:10:36And so let's actually try that. We're going to say the following.
00:10:39So in terms of amplitude, I want to go big. And in terms of anchors, I want you to take a look at
00:10:45the taste library and pick three very different anchors. You also have access to the Higgs field MCP.
00:10:53So if you need to call on it and use like GPT images to, to create images, to, you know, add additional assets,
00:11:01especially in the body, go ahead and do that as well. So let's see what it comes up with.
00:11:05So here's the three variations it created shown on one page. We can click on these and kind of scroll
00:11:09through them. This first one is monolith. It looks like for these variations, it just kept it as the still image,
00:11:15I think to sort of save on bandwidth, but we can see it's just a lot darker. We can also see here it added
00:11:22new sorts of assets here, which I think look kind of cool. And it's kind of got that same dither
00:11:28mono look. We'd have to change that right here, but you can kind of still see the inspiration,
00:11:33but we've moved in a different direction. I think this one looks kind of cool to be honest. I think
00:11:38we could definitely tweak a lot here and make something we like, but I don't mind the direction.
00:11:42This is the third one calls it Climora. We kind of got a green look. We have sort of this,
00:11:48you know, actually I kind of hate this. I don't mind the color scheme. I think it looks kind of cool
00:11:53with the clouds and the orange, but I don't love sort of this green background we have happening.
00:11:58I like this. I think this looks cool, but not the biggest fan. And then lastly, we have this one.
00:12:07Again, it loves sort of that graph background that I'm a huge fan of, but I do like kind of the
00:12:13different assets that have kind of shown up here, which I think look cool. You know, truth be told,
00:12:20I think out of these three, I kind of liked monolith, although I feel like we could change
00:12:25some stuff here, maybe add, you know, we sort of have like this dither effect over here on the right
00:12:30hand side. If we could somehow bring that into the body, I think it would look cool.
00:12:34And obviously we'd have to change a few things here, but I kind of like this direction. And that's
00:12:40the whole idea here is just like, it is really hard. I think for a lot of us who don't come from a design
00:12:44background to like, even think of these different changes, like we kind of have to see them. That's why I
00:12:49like getting all these different directions all on one page. And you weren't limited to these three,
00:12:55you can throw it as many anchors as you want. You can change the amplitude. The point is to just get
00:12:59you like essentially brainstorming and testing different iterations till you land on something
00:13:04you want. That's what this is all about. So I said, let's go ahead with monolith, make sure to bring
00:13:07the video back into it, not just the still. So it's brought up the monolith version. You can see here
00:13:11over on the right, we now have this tweaks panel and this lets us get very granular with sort of changing
00:13:16individual components. And I would argue that this goes even more in depth than what you're going to get
00:13:20naturally through the Claude desktop app, which I really like. Now we still have the ability to just
00:13:25prompt Claude at any point in time. And if I want to make big sweeping changes, that's going to be the
00:13:30easiest way to do it. But again, just like when we saw with the variations, sometimes it makes it a lot
00:13:34easier if I can actually see what things look like. I mean, in terms of like, again, this goes very,
00:13:40very grainy. Like we can kind of adjust the grain of the video itself. We can adjust even sort of like
00:13:46the reach of this black gradient that's doing stuff. So maybe we want it more or less subtle in terms of
00:13:52what the statue is looking like. I can adjust the brightness of the video. I kind of like turning up
00:13:57the brightness maybe just slightly. I have the ability to shuffle all of these if I kind of want to get
00:14:02crazy. I also have presets for like pitch black, soft studio, loud watermark. So it gives a lot of
00:14:12options. I can adjust kind of this page spacing, sort of the band. I can adjust sort of like the
00:14:18reveal stagger. So even if like we refresh and we come into things, I can change how that actually
00:14:23staggers in. And if there's even more stuff I want to add, I can do that as well. And really quickly,
00:14:27let's talk about adding that sort of dither effect that we talked about earlier to the actual body.
00:14:32So can we add some sort of like dither effect to the body? Because right now it's kind of just pure
00:14:36black. I think that would add quite a bit. And this is just the process you would continue to take.
00:14:40Now we can also bring skills into the equation here. Like a big one that I obviously talk about
00:14:44a lot is impeccable. So we could bring in something like impeccable. We can bring in
00:14:48something like the taste skill. We don't have to save these sort of front end design type skills
00:14:53just for the beginning of a brand new project. At any time we can have these skills applied
00:14:57to some of these big projects as well that we've already done a lot of like iteration and work on.
00:15:01And like I talked about earlier, when it comes to adding animation and video to your websites,
00:15:05I think less is more. Like you said, this isn't something crazy we've added here,
00:15:09but it does give it a little bit more of an oomph. And in terms of motion, I think you'll get the most
00:15:13bang for your buck in terms of like how these things actually come into the page itself. Like this
00:15:19actual sort of like weighty motion where you feel it coming from the top or coming from the side,
00:15:23like you just saw there. Now, another thing you might ask is what about mobile users? Do we want to
00:15:26have a video go through them? Probably not. An easy solution for that is just to have it,
00:15:30if it's a mobile user, it just gives them the image versus the actual video. That way you don't
00:15:35have to worry about someone's phone absolutely struggling if they have something that's a little
00:15:39bit older. And so here was its first pass with sort of that updated sort of dither effect. It kind of
00:15:44almost added it as grain across the whole screen. Now it's something I'm able to adjust inside the
00:15:50actual tweak bar, but I do think this is like a step in the right direction. I probably just reduce
00:15:54this a bit and have it more on the margin. So it's not pure black, but it's also just not
00:15:58like extreme grain like we see right now. But again, like this is as easy as it is in terms
00:16:02of like iterating to get something you like. So that's where I'm going to leave you guys for this
00:16:05video. Biggest thing I think you need to take away from this is sort of that three step cycle of
00:16:09inspiration, making sure you have the right skills for the job, and then iterating. And again,
00:16:13you apply that big picture in terms of what do I want my website to look like in general,
00:16:16what sort of the design direction. And then we do that at a very small scale in terms of components.
00:16:21Plus I gave you those two skills, the clone site, as well as the remix site, which allow you to,
00:16:27when you find that inspiration, bring it on board, see how it works under the hood. So you can create
00:16:32something in that same vein, but give it your own twist with things like tweaks and the different
00:16:35variations I showed you. So as always, let me know what you thought. Make sure to check out
00:16:40Chase AI+ if you want to get your hands on my Cloud Code Masterclass, where we go deeper
00:16:43into stuff like this. And as always, I'll see you around.

핵심 요약

Building animated websites with Claude Code involves cloning reference URLs with the SiteClone skill, integrating AI video assets from Seedance 2.5, and generating design variations using the remix_site skill.

하이라이트

  • A three-step cycle of finding inspiration, invoking specialized Claude Code skills, and iterating governs the creation of animated websites.

  • Platforms such as Twitter, Pinterest, and Landbook serve as primary sources for discovering web aesthetics and building a personal taste vault.

  • The SiteClone skill extracts code and animations from any target URL to produce a pixel-by-pixel local development replica.

  • Seedance 2.5 and the Higgs field MCP generate AI video hero section assets from reference images created in Cydream version 5.

  • The remix_site skill produces multiple visual variations from a base website and opens a granular tweak panel for component-level adjustments.

타임라인

Three-Step Website Creation Cycle

  • A repeatable three-step cycle takes projects from inspiration to a completed build.
  • Step one requires gathering aesthetics from platforms like Twitter, Pinterest, and Landbook.
  • A dedicated taste library saves references for future design projects.

The development process relies on finding inspiration, invoking execution skills, and iterating continuously. Discovering high-quality design references on platforms like Landbook establishes the initial aesthetic direction. Maintaining a personal taste vault prevents the need to search for new layouts repeatedly.

Cloning Reference Sites with SiteClone

  • Analyzing source code under the hood of a URL bypasses static screenshot limitations.
  • The site_clone skill executes a pixel-by-pixel local rebuild of target websites.
  • Cloned sites function as a foundational scaffolding rather than a final product.

Examining the actual URL code allows Claude Code to replicate existing layouts accurately. Running the slash site_clone command breaks down animations and structure onto a local dev server. This foundation accelerates development compared to relying solely on static design images.

Generating AI Video Assets via Seedance 2.5

  • Seedance 2.5 and the Higgs field MCP integrate AI video into landing page hero sections.
  • Base reference images created in Cydream version 5 define the initial video frame.
  • Composition requires designated dead space on one side to accommodate future text placement.

Hero section animations require outside tools because Claude Code cannot generate raw video independently. Setting up the Higgs field MCP inside Claude Code enables direct video creation from reference images. Proper image composition leaves adequate dead space for text overlays without overwhelming the viewer.

Remixing and Tweaking Variations

  • The remix_site skill generates multiple aesthetic variations based on defined anchors and amplitude.
  • A granular tweaks panel allows real-time adjustment of video brightness, grain, and page spacing.
  • Mobile viewports receive static images instead of heavy videos to preserve performance.

Merging the cloned website with the generated video asset creates the core layout before copy updates occur. Running slash remix_site produces diverse style options such as monolith and climora. The accompanying tweaks panel lets developers fine-tune individual visual components and apply dither effects directly.

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