Why Smart Developers Use Kimi For Design
BBetter Stack
Computing/SoftwareVideo & Computer GamesInternet Technology
Transcript
00:00:00If you head over to Design Arena, sitting right at the top is not a model by Claude,
00:00:04OpenAI or Google, it's Kimmy. So today I wanted to test how true this really is.
00:00:10We'll run through five different demos, web design, 3D modelling, UI components,
00:00:15mobile app design and game dev. We'll compare Kimmy to models like Astra and Fable and I've
00:00:21been blown away by some of the results here. I think with a little bit of steering you can now
00:00:25produce production-ready work with these models, but I'll let you be the judge.
00:00:30We'll score each round fairly and then choose the winner at the end.
00:00:38Okay, so the first task was to design a landing page for a developer-focused product. In this case,
00:00:44it's a job queue for a Postgres database. The first run here is from Claude. The font choice,
00:00:49a little bit odd, I'm not going to lie. The animation here is really good though. You can see
00:00:52items moving between lanes in the queue. That was a really nice touch. We've got the install button
00:00:57here. Overall, the design looks pretty good, although I would say the font is a little bit
00:01:01weird. We have nice shadows here, decent examples of the different features of the product. All of
00:01:05these graphics are really well done. Overall, I'd say Claude did a pretty good job there. Let's look at
00:01:09OpenAI. Slightly better use of fonts, although the graphics don't look nearly as good. If we scroll
00:01:14back up to the Claude version, you can see we've got an animated version here, which looks really nice.
00:01:20OpenAI did static. Overall, the graphics as well don't look nearly as polished. They look pretty
00:01:26crap to be honest. Look at this chart here compared to the chart on Claude's side. You can see Claude
00:01:35did a much better job there. Overall, OpenAI's attempt not quite as good. Now, if we look at Kimmy,
00:01:42personally, I think this is the best one. We've got the animated graphic on the side,
00:01:46much better use of fonts. This, to me, already looks like something I could just deploy and I'd be happy
00:01:51with. A nice underline lives in Postgres here. I love the UX here for the NPM install. The graphics
00:01:56also look really nice, on par with Claude, I'd say. The whole page looks really balanced. And then
00:02:02finally, a call to action at the bottom. Hopefully, you would agree. I think Kimmy has definitely won
00:02:06this round. Okay, the next task was to generate a 3D model of a floating island that animates between a day
00:02:12and night cycle. This is Claude's attempt, so it looks okay. You can see there's some slight weird
00:02:17clipping on the waterfall here. If we switch between the day and night cycle, it looks okay. Although
00:02:22everything does look a little bit blocky. If we look at OpenAI, this is from Astra. So much better.
00:02:30You know, look how sort of weird the trees look on Claude's version. Very blocky. Astra did a much
00:02:36better attempt at this. The waterfall is still clipped, although overall, it looks much nicer. The whole
00:02:41composition looks better to me. We can see if we go between the day and night cycle, the lighting is
00:02:45also way less harsh. And then if we look at Kimmy, super blocky here. The waterfall is super clipped.
00:02:52Overall, I'd say this is probably the worst result of the three. So for 3D design, Kimmy probably
00:02:57doesn't hold up too well. I'd say the winner here is definitely Astra. And if you're enjoying this,
00:03:03guys, you do me a massive favor by subscribing to the channel. Now, let's get back to the video.
00:03:07The next task was to design a component library. We've got Cairn from Claude,
00:03:12Forma from OpenAI, and then Meridian from Kimmy. Now, this one is a really difficult one to judge
00:03:17because I think they all look pretty good. So we've got some button components here. You can see we've
00:03:21got inputs, super while balanced, and we've got some nice focus elements there. It looks really nice.
00:03:26If we look at the version from OpenAI, buttons look really nice with the icons. We've got some inputs
00:03:32here as well with focus elements. It looks really nice. We've got things like check boxes and radios.
00:03:37And then we've got the version from Kimmy. Again, buttons look really good. The inputs look super
00:03:41nice. Focus element as well. Slightly more of a glow style there. We've also got radio buttons,
00:03:46check boxes. So overall, I think this is super equal. I'd find it difficult to say which exactly is the
00:03:52best one. Probably comes more down to taste. So I'm going to give a point to all three here.
00:03:57The next task was to design a mobile app for a coffee rating application. This was the worst
00:04:02round in my opinion. I think every model actually did a pretty poor attempt at this. This is the
00:04:06version from Claude. It looks super generic and basic and I would never be happy to release something
00:04:11like this. Very ugly design overall. We've got the version from OpenAI. It's a slight improvement,
00:04:17but again, super blocky and generic. I feel like with these sorts of requests, one shot in it is not
00:04:23going to be easily possible. You probably have to refine this over many, many prompts. And again,
00:04:28we've got the version from Kimmy. Super similar to the OpenAI version. Blocky, very basic and generic.
00:04:35Overall, I wouldn't be happy to use any of these. So unfortunately, because they are all equally
00:04:41terrible, they're all going to get no points. The final challenge was to generate a game and design
00:04:46all of the assets for it from scratch as well. So we've ended up with this robot jumping game.
00:04:50This is the version from Claude. So the model looks okay. It's pretty good detail on the eye. You can
00:04:55see it also blinks there as well. And the animation is pretty nice. We can also jump. And then we've
00:05:00got this flame animation, which looks pretty good. The walking animation also looks really nice. And
00:05:06we've got the smoke coming out the back. If we look at the version from OpenAI, slightly uglier for
00:05:11sure. The animation doesn't work at all. It almost runs backwards. The flame also looks way more basic.
00:05:19And you can see we've got this animation of some smoke maybe shooting off the screen there. Looks
00:05:23overall pretty weird. I'd say this is a pretty poor result. And finally, we've got the version from
00:05:27Kimmy. Overall, I'd say it looks slightly better than the OpenAI version. The feet actually move in
00:05:33the correct direction. The eye looks okay. Actually follows the mouse. Slightly less polished than the
00:05:39Claude version. Flame looks okay. Much better than the OpenAI version. I'd say overall, Claude is much
00:05:45better. OpenAI is definitely the loser here. And then Kimmy comes in the middle. So the point for this round
00:05:50is going to go to Claude. So overall, it seems like each of the models definitely has its strengths and
00:05:55weaknesses. Kimmy seems very good at things like web design. Claude is much better at interactive demos and
00:06:01games. And then OpenAI really shines with 3D modeling. So depending on your requirements, it's probably best
00:06:08actually to switch between each of these three models to get the best results. Now I ran Astra and Fable
00:06:14through the subscription. So I wasn't sure exactly how much that cost. But Kimmy cost just $6 to run
00:06:19all five demos. And if you want to see how well Kimmy K3 performs at other software engineering tasks,
00:06:24we've got a video for that right here.
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